Rods
Carve birch, spring seal sinew or a glacier-crystal core. Every craft rolls a quality bonus.
- Durability backbone
- Sets your reach
Field journal of a winter angler
Gather materials across five icy biomes, forge rods and lures at the workshop, then read the water in a timing catch you can feel through the line.
The Descent
Unlock biomes by running expeditions. The further you go, the colder the water — and the rarer the fish waiting under the ice.
Where every angler begins. Pine resin, iron hooks and the striped winter perch.
Common water
Silent groves under snow. Birch bark, seal sinew and spirited brook trout.
Uncommon water
Blue ice and cold echoes. Glacier crystal glows for the pale alpine char.
Rare water
Dark water, dancing sky. Aurora dust charms salmon that run with the lights.
Epic water
The frozen frontier. A humming meteor shard — and the whispered Leviathan Trout.
Legendary waterThe Bench
Carve birch, spring seal sinew or a glacier-crystal core. Every craft rolls a quality bonus.
From a quartz jig to the glowing Aurora Charm — appeal decides which fish rise to bite.
Waxed braid to a steel deep line. More depth means deeper, rarer water opens up.



Privacy Policy
TundraTackle is a single-player game with no account and no sign-in. Everything you do — crafted gear, gathered materials, catch records and settings — is stored locally on your device.
Because no data is gathered, there is nothing for us to access, share or export. If this policy changes, the updated version will be posted on this page.
Support
Need a hand with crafting, unlocking a biome, or anything else in TundraTackle? We're happy to help.
ceoihorvapliak@gmail.comWe aim to reply within a few business days. Include your device model and iOS version so we can help faster.